Raised in a Civil War, He Makes Games to Bring People Together
Within a modern but nondescript building a few hundred feet from Stockholm’s pretty Riddarfjarden Bay, a frosted glass wall in Josef Fares’s office displays etched characters from It Takes Two, his video game studio’s “Toy Story”-esque cooperative adventure about an adult couple’s broken relationship. Near his desk, in a lighted case, sits a pair of … Read more